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Download [HOT] Tony Hawk Pro Skater 2 Full Game



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Download Tony Hawk Pro Skater 2 Full Game


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Tony Hawk's Pro Skater 2 puts the player in control of a professional or fictional skater and takes place in a third-person view with a fixed camera. The player must perform tricks and complete level objectives in return for cash rewards, which can be used to unlock other levels, improve the player character's statistics and obtain better equipment.[3] The game's universe maintains a loose grip on physics for the sake of gameplay quality; while the player character can jump reasonable heights and perform short grinds early on in their career, they may eventually come to grind for much longer distances and reach such a disproportionate height in their jumps as to be capable of stringing an unrealistic chain of maneuvers together midair.[4] The player can move freely throughout the levels without constraint and fulfill the different objectives in any order desired.[5]


Tony Hawk's Pro Skater 2 features five modes of gameplay: Career Mode, Free Skate, Single Session, Multiplayer and the Level Editor. The Career Mode is played as a series of levels of increasing difficulty. Each level has ten objectives to perform within a period of two minutes. Some objectives are found in all levels, such as accumulating a particular score, collecting letters of the word "SKATE" scattered throughout the level or seeking and obtaining a hidden videotape. Other objectives are more varied, such as making figures at specific locations, jumping to difficult places or collecting particular objects. Each completed objective is rewarded with cash, which can be used to improve skater statistics and obtain new equipment and playable characters.


A select few levels take place in a competition in which the player must perform for judges and accumulate the highest score within three one-minute rounds. The jury bases its score on the variety, difficulty and quality of the performed tricks. To fully complete these levels, the player must both accumulate a score high enough to win a gold medal and collect all the cash scattered within the level. The mode includes a series of small bonuses given for transfers, jumps and slides made across particular environmental elements. A list of these bonuses, referred to as "gaps", are compiled in a checklist that is viewable from the game's option menu. Other single-player modes include the Single Session, in which the player can freely accumulate a high score within two minutes using any previously obtained levels and characters, and the Free Skate, in which there is no time limit imposed.[7][10][11]


Tony Hawk's Pro Skater 2 was developed for the Game Boy Color by Natsume and was released in the United States and Europe in November 2000. The game features two modes of play ("Career Mode" and "Free Skate"), thirteen skaters, seven stages and a password system to aid in tracking the player's progress. The Game Boy Color's limited capacity necessitated a change in perspective to side-scrolling and isometric overhead levels and a completely synthesized soundtrack.[38][39] Tony Hawk's Pro Skater 2 was developed for the Game Boy Advance by Vicarious Visions and released in the United States and Europe in June 2001. The game takes place in an isometric overhead perspective and features all levels and game modes excluding the level editor, multiplayer and skater-customization modes. Due to the console's limited capacity, the game's control scheme was simplified and the soundtrack was altered to feature shortened instrumental versions of the game's licensed tracks.[40][41]


An enhanced port of Tony Hawk's Pro Skater 2 was released as a part of the Xbox title Tony Hawk's Pro Skater 2x. It was developed by Treyarch and released in North America in November 2001. The compilation includes five new levels, redesigned menus, the ability to create female customized skaters and a customized soundtrack, a "balance meter" feature and a four-player and LAN compatibility in the multiplayer mode. The game's graphics had been improved from those of the PC and Dreamcast versions; the textures were reworked to display more detail, most notably in the patches of grass.[7][42]


A remaster of both Tony Hawk's Pro Skater and the second game, titled Tony Hawk's Pro Skater 1 + 2, was developed by Vicarious Visions and released on September 4, 2020, for Microsoft Windows, PlayStation 4, and Xbox One systems. The remaster includes all of the original levels and skaters from the original games, but also includes improved skater creation and park creation modes, online multiplayer, and other new features, and featured most of the original soundtracks.[47][48]


The Nintendo 64 version was also positively reviewed, though less so than its PlayStation and Dreamcast counterparts. Fran Mirabella of IGN stated that Edge of Reality gave the best version of the game that the Nintendo 64 was capable of having.[32] Justin Leeper of Game Informer noted that along with the original version's strengths being successfully transposed, the reduced load times are an advantage of the Nintendo 64 port.[56] Both Mirabella and Leeper judged the Nintendo 64 version's graphics to be inferior to the PlayStation version due to the reduced draw distance and the blurred, seamed textures. In regards to the soundtrack, while both reviewers commended the effort to incorporate the licensed tracks onto a cartridge format, they concluded that the result came across as "butchered".[32][56]


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Like extreme sports? Don't like to wear the pads? Can't handle the pain? Have you ever dreamed of doing those gravity-defying stunts on a skateboard? Well, then this is the game for you. This game is all gain and no pain. I do not like sports games, but I did like Tony Hawk's Pro Skater 2. It is a bit tricky to get a handle on the controls and I do not know if I will ever be good enough to be a top pro, but I am going to have fun trying for a long time. This game has lots of replay appeal. This is a continuation of Tony Hawk's Pro Skater from other platforms. Having never played the first version, I do not have this previous play as a point of reference, but I can say, as a novice to the game, that this is a lot of fun. You are still one of 13 professional skaters trying to make a name for yourself and be the best. You actually have 13 games in one since you can start over as a different professional and try to take each one to the top of the pro circuit. Keep in mind though, to try another skater you must be willing to lose your current game. You can only have one active skater in your arsenal so make sure you try them all before you commit and choose who you want to be at the top of the professional skate circuit.


This is the area where I need the most practice. The controls are great and full-featured. This makes the game a bit more complicated than most to learn, but worth the effort. There are all kinds of combinations of button pushes to execute moves: the bigger the moves, the more buttons that are involved. Spins and grabs combined can give you all kinds of results. You will need to get creative on your button and arrow pushing combinations, you never know what you will get for the move on the wall or in the air. It will take the new player extra time to master the controls. Once you get this down, you will get the big money needed to move on with the professional skate circuit. Keep track of what you do and in what order. You may like the result and want to do it again. You get fewer points for doing the same trick in each round, so learn lots of tricks. The first time you do it you get maximum points, then the number of points for the same move declines by 25 percent. You can get bonus points and extra multipliers by getting better landings and by adding difficulty to the basic moves. You can get up to six times the point score at up to 150 percent of the basic score. Each time you have a perfect landing on a stunt you get 150 percent of the points possible. If you did the stunt with a 900-degree turn and had a perfect landing you will get 150 percent of the score for the move times 6 for doing the perfect 900-degree turn. You know what they say, practice, practice, practice.


The look is clear, clean, and you can see what you are doing. Too many Gameboy Advance games are dark, but this has good lighting and contrast. The perspective is a bit hard to get used to but once you get over the third person view and the angle, you will be much more successful with your tricks. The skaters have good detail even though the screen is small, and the game has a good feel for movement and good depth of field. You will get the feeling that you are really hanging in the air and then falling for the ground. I have read it is possible to get a 900-degree turn: that would be something to see and to land. Good Luck!


The music and sound affects are good and appropriate. The sounds on the ramps and especially the grind sounds are great. The music is what you would expect the professional skaters to have playing in the background. There is good energy in the music and it can pump you up for the big move -- I think the sound adds a lot to this game. Many times you get developers who put sound in simply because they think it has to have it and often times this comes out as tacked on and unnecessary. This is certainly not the case here. Rock on!


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